Washington23 »Android
Print

Fragmentation is still a major problem for Android game developers

Google hates the word fragmentation when it’s used to refer to the Android ecosystem. They call it the “F-word”. I’ve seen it used many ways, but generally when developers talk about Android being fragmented they are referring to the hundreds of devices that they have to support.
Some people would point to the fact that over 80% of devices run Android 2.x, so what’s the problem? All you need to do is code your app to work with the different platform versions and display sizes and it should work, right?
Recent updates to the Android Market even allow developers to filter out devices based on screen sizes and densities (and soon GL texture compression formats). If a developer knows that a group of devices will not support their app, they should just be able to block those users from ever downloading it.
What sounds like a simple task to some is actually a huge problem for the big Android game developers. Just ask EA Mobile and Gameloft.
Developers might be able to filter out devices based on certain specifications, but they are still unable to target individual handsets.
For example, just look at some of the comments on any of EA Mobile’s new games that just went on sale. You will find hundreds of complaints from upset customers who purchased a game only to find out it didn’t work on their phone. You would think that a large developer like EA Mobile could have prevented these problems before they occurred, but they are still struggling with it.
To make matters worse, many of these people were unable to get their money back because of the new 15 minute refund window. Google raised the max size of apps to 50 MB, but most 3D games easily go over that limit so developers have to create their own distribution methods to deliver the extra data files. This process takes place after the point of purchase and that’s a problem when it takes over 15 minutes to download the files needed to see if the game even works.
Gameloft is another big game developer that has struggled to support the massive number of Android devices. When they first tested the waters of the Android Market , they offered over 20 games. After experiencing all kinds of problems and user complaints, they have reduced that to a single title – Asphalt HD.
If game developers are removing their games from the Android Market and creating their own distribution channels (like Gameloft’s online store), then there is clearly a problem. These developers are essentially saying that it’s not worth the added support costs (and hit to their reputation) to offer their games in Google’s Market. I’ve been very tough on Gameloft in the past, but I’m starting to see things from their point of view.
So what’s the solution?
Android Market comments for EA Mobile.
Related PostsNew Android Market get overhauled UI, changes refund window to 15 minutesGameloft continues Android Market boycott, offers free HD games trials from online storeAT&T gains direct carrier billing option for the Android MarketGameloft launches 10 new HD games, offers Hero of Sparta for freeEA Mobile brings The Sims 3 to Android

Fuente: Android and Me

No comments

Leave a comment

Image Navigator

ASTRO File Manager: More than just file browsingGoogle discontinues a series of “unnecessary” services, including Google ListenMy Morning Jacket Announce YouTube Webcast 5/31Apple Snips the Cord on iTunes, Reveals iCloud StrategyNew Modern Combat 3: Fallen Nation Trailer – Coming Soon To Android [Video]Motorola MT820 Transforms Into The MT810, Flip Form Factor ExplainedMystery HTC handset running Android 4.0 and LTE could be replacement for the Incredible SHillary Clinton back at work - with a football helmetCNN
		Motorola Droid 3 Appears in Verizon Computer System, Launch Imminent?Facebook updated to version 1.7Windows 7 passes 20% global usage share in pre-Christmas surgeThe Punisher Little Big Planet Style!!Camera captures rhino that is near extinctionCNN news blog editor<media:title />
		<media:content />Rhino<media:title />
		<media:content />Documents To Go: Finally, an Office Suite for the iPad“HTC Scribe” TrademarkedGoogle Planning On Introducing Own Branded Home Entertainment System This YearBy the Numbers: What $40 Means to YouFalcon Pro update brings DashClock Widget supportFantasy Hockey Schedule Week 7: Carey Price or Jaroslav Halak?In-App Payments Coming Soon for Android, says Eric ChuGoogle Introduces New Mobile Feature ‘Meow Me Now’ for Nearby Cat LocationResistance 3: The Story So FarRoku Launches $60 HD Streaming Media PlayerGoogle Street View house blurring goes live in GermanyMumbai Journal: Our Murky Record on Domestic HelpRhapsody for Android Update Adds Offline PlaybackGoogle adds feature to show if your Gmail was accessed from another countryRumor: Samsung Galaxy S4 unveiling set for March 22, first shipment mid-April